
Cannot deal direct damage to players, but does predict players’ movements. If all the other enemies die, the Bombshee will launch itself at the player, exploding on contact.Īttempts to launch itself towards the player, knocking the player back upon contact. Periodically disappears and reappears elsewhere in the room.įollows other enemies around, frequently emitting a short-ranged shriek that destroys the player's bullets. Walks towards the player, periodically releasing very fast bouncing bullets in all directions.įloats towards the player, rapidly firing bullets. Walks towards the player and attempts to deal contact damage. Slowly walks towards the player, occasionally firing two spreads of triangular bullets. Occasionally pauses to summon a large jammed Spent that periodically shoots a spread of bullets in all directions. Slowly walks towards the player, rapidly firing bullets. Periodically aims at the player with a green laser, then fires a single high-speed bullet that explodes into bullets in all directions upon impact. Periodically aims at the player with a red laser, then fires a single high-speed bullet. Slowly walks towards the player, firing spreads of bullets which release more waving bullets upon hitting an obstacle. Can sometimes spawn from statues in certain rooms. Slowly walks towards the player, firing 3 tight spreads of 5 fast-moving bullets. Sometimes fires a bullet chain upon death, accompanied by a burst of 6 bullets in all directions. These chains disappear shortly afterwards. Occasionally stops to fire 3 bullet chains towards the player, attaching them to walls. Slowly walks towards the player, firing chaotic spreads of bullets. Always fires 6 bullets in all directions upon death. Slowly walks towards the player, firing tight spreads of 5 fast-moving bullets. Fires many bullets in all directions upon death that travel at varying speeds. Slowly walks towards the player, occasionally firing a V-shaped spread of 5 fast-moving bullets and predicting the player's movements. Has a chance to fire 6 bullets in all directions upon death. Slowly walks towards the player, occasionally firing a wide spread of 5 bullets quickly followed by a wide spread of 4 bullets. Slowly walks towards the player, occasionally firing a tight spread of 5 bullets. Slowly walks towards the player, periodically firing four slithering lines of bullets. Runs away from the player and disappears if not killed. Turns into a cube which drops a random pickup upon death. Slowly walks towards the player, firing spreads of three fast-moving bullets. Occasionally spits out a small cone of poison creep. Slowly walks towards the player, firing bullets. Slowly walks towards the player, firing fast-moving bullets. Slowly walks towards the player, firing two bullets in a V shape. Occasionally fires a cluster of 5 bullets that homes in on the player. Occasionally hides under its hard hat, temporarily deflecting bullets, then pops out and releases bullets in all directions. Slowly walks towards the player, attempting to fire bullets at where the player will be.


